it would be somewhat difficult to play this on a tablet, as it used two joysticks and a fire button.
it'd probably be fine ont he switch, though.
I wonder if this inspired journey of the prairie king, a minigame in stardew valley with similar prespective and controls.
wouldn't shock me, game devs love throwing in nods to older games.
Hell, Doom 3 has an arcade game that pokes fun at the constant upgrades street fighter II and III went through while paying homage to the original doom's graphics.
There's no fire button, it's just two sticks and P1/P2 start buttons. If you were going to strictly emulate it on a tablet you might have problems because of an exploit-ish thing that's essential to high level play: If you just hold the stick in a direction, you fire at a constant rate, but you also fire instantly when you change firing direction. So you can get a lot more shots on screen by fluttering the stick between two positions. Relatively easy on an arcade stick but might be impractical on a touch screen or controller.
Fun fact: on level 5, the brain bots, presumably the leaders of the robot society, will ignore the women until they get the little boy first.
And here I thought modern games were overstimulating. Tablet kids would love this shit. https://www.youtube.com/watch?v=Y0JwD-_ByLA
I wonder if this inspired journey of the prairie king, a minigame in stardew valley with similar prespective and controls.
it would be somewhat difficult to play this on a tablet, as it used two joysticks and a fire button.
it'd probably be fine ont he switch, though.
wouldn't shock me, game devs love throwing in nods to older games.
Hell, Doom 3 has an arcade game that pokes fun at the constant upgrades street fighter II and III went through while paying homage to the original doom's graphics.
There's no fire button, it's just two sticks and P1/P2 start buttons. If you were going to strictly emulate it on a tablet you might have problems because of an exploit-ish thing that's essential to high level play: If you just hold the stick in a direction, you fire at a constant rate, but you also fire instantly when you change firing direction. So you can get a lot more shots on screen by fluttering the stick between two positions. Relatively easy on an arcade stick but might be impractical on a touch screen or controller.
my bad, I only ever played it once or twice on an emu. I knew there were two sticks, and I must have assumed there was a fire button.
controller could be a little tricky, a similar movement was a macro for katamari damacy, but it's doable.
on a touchscreen, yeah, forget it, I wouldn't even want to try...
It inspired an entire genre. It's the original twin stick shooter.