Wasn't this always the case for most DMM content? I used to play KanColle at release, over a decade ago, and even then you needed a VPN to play. The workarounds always involved grabbing page-specific links, particularly your unique API link for the game window, which would expire after a set amount of time and require you hop on the VPN again.
Wasn't this always the case for most DMM content? I used to play KanColle at release, over a decade ago, and even then you needed a VPN to play. The workarounds always involved grabbing page-specific links, particularly your unique API link for the game window, which would expire after a set amount of time and require you hop on the VPN again.