With nothing worth playing on the horizon, I've been revisiting old favourites. A lot of them have been character action and hack 'n slash - a nice change from the endless stream of Soulslikes.
I've made it through OG God of War, Godhand and am onto Ninja Gaiden. Anyone have any recommendations for follow-ups?
How do you feel about Musou? Fate/Samurai Remnant was a pretty decent character-driven game that used the Omega Force combat style, bonus if you're a fan of the TypeMoon franchise.
Depends on the combat - first prize is something relatively fast paced, but decisive and with room for strategy. Ninja Gaiden 2 being the epitome of that to me.
The stance switching looks interesting. Does it have a decent amount of depth?
For being mostly controlling a single main character (compared to stuff like Dynasty Warriors with bloated casts), I'd say so. Each stance has its own combos and effects:
Earth Stance: Defense and Counterattacks
Water Stance: Swift, wide sweeping attacks
Wind Stance: Ranged magical attacks, advantageous against demons
Fire Stance: Full-on strength, increases in power the less HP you have
Void Stance: Inhumanly-fast Iaito, its pace can only be maintained as long as you have high HP
And then there's all sorts of gemcraft magic and the Servants you have fighting alongside you, allowing you to (for a short time), play as a different character. Like all Musou games, it'll mostly be simple fodder enemies; it's the leaders, greater demons, and opposing Servants you have to play skillfully against.
Sounds good, I'll give it a try thanks.