We haven't seen a major push from AAA studios to create real singleplayer content realistically for decades.
Suicide Squad and Redfall are just as (not)-playable in single player as in squad co-op. Starfield is single player only. The God of War Games are single player. TLOU 2 was single player. Dead Space Remake and RE4 Remake were single player. Zelda TOTK is single player. Pokemon is primarily single player. Mario is singleplayer. Hogwarts Legacy is singleplayer. Dead Island 2 is primarily single player.
Everything FromSoft makes is primarily single player. Stellar Blade is single player. I don't think Atomic Heart was AAA, but it's single player and got hype.
Single player games are absolutely still being made. You just forgot all of them.
So… you’ve arbitrarily disqualified over half the examples given (you said ‘decades,’ but the GoW stuff is too old? Or maybe it was Elden Ring snd Armored Core you meant with that?), then still admit to three titles (which is more than the two you have)? You want an AAA game, but you also don’t count anything that’s a woke, shallow game with a buggy release (i.e. almost all of AAA?)
I mean, I could find you even more titles (Ghost of Tsushima, Spider-Man 2, Far Cry 6, Like a Dragon: Isshin, Like a Dragon: Infinite Wealth), but they’d all fall under at least one of your arbitrary disqualifications.
If you want to say “the only games I think are ‘good,’ on the one platform I pay attention to, are co-op,” thst would be one thing. But you said “the industry isn’t making any of these games,” and you’re just… really, really wrong.
The issue is that your contention in your original post was that there is “an artificial push for co-op happening,” and that they are trying to “avoid all other genres.” My point is that that’s provably untrue, because look at all these other games being made.
I agree that most of the games I mentioned are mediocre at best, but that’s not the point. The point is that their existence, the fact that lots of dev time, marketing campaigns, and billions of dollars are going into these largely non co-op games blows your point completely out of the water. I don’t care how much you defend your point with “but those games are disappointing,” because that’s not the debate here. The debate is: “are big publishers still making non co-op games,” and the answer is: “unequivocally, yes!”
Suicide Squad and Redfall are just as (not)-playable in single player as in squad co-op. Starfield is single player only. The God of War Games are single player. TLOU 2 was single player. Dead Space Remake and RE4 Remake were single player. Zelda TOTK is single player. Pokemon is primarily single player. Mario is singleplayer. Hogwarts Legacy is singleplayer. Dead Island 2 is primarily single player.
Everything FromSoft makes is primarily single player. Stellar Blade is single player. I don't think Atomic Heart was AAA, but it's single player and got hype.
Single player games are absolutely still being made. You just forgot all of them.
So… you’ve arbitrarily disqualified over half the examples given (you said ‘decades,’ but the GoW stuff is too old? Or maybe it was Elden Ring snd Armored Core you meant with that?), then still admit to three titles (which is more than the two you have)? You want an AAA game, but you also don’t count anything that’s a woke, shallow game with a buggy release (i.e. almost all of AAA?)
I mean, I could find you even more titles (Ghost of Tsushima, Spider-Man 2, Far Cry 6, Like a Dragon: Isshin, Like a Dragon: Infinite Wealth), but they’d all fall under at least one of your arbitrary disqualifications.
If you want to say “the only games I think are ‘good,’ on the one platform I pay attention to, are co-op,” thst would be one thing. But you said “the industry isn’t making any of these games,” and you’re just… really, really wrong.
The issue is that your contention in your original post was that there is “an artificial push for co-op happening,” and that they are trying to “avoid all other genres.” My point is that that’s provably untrue, because look at all these other games being made.
I agree that most of the games I mentioned are mediocre at best, but that’s not the point. The point is that their existence, the fact that lots of dev time, marketing campaigns, and billions of dollars are going into these largely non co-op games blows your point completely out of the water. I don’t care how much you defend your point with “but those games are disappointing,” because that’s not the debate here. The debate is: “are big publishers still making non co-op games,” and the answer is: “unequivocally, yes!”