If I recall, the plot was some ancient entity telling you "Bad stuff will happen if alchemy gets released" and "go fix it", then later you find out bad things are currently happening because alchemy is not released (re: the world is literally falling apart), so you switch sides to let it out. I don't recall anything explicitly bad about alchemy, other than it being abusable.
If I recall, the plot was some ancient entity telling you "Bad stuff will happen if alchemy gets released" and "go fix it", then later you find out bad things are currently happening because alchemy is not released (re: the world is literally falling apart), so you switch sides to let it out. I don't recall anything explicitly bad about alchemy, other than it being abusable.
Ok, I was probably wrong, I only played the beginning so that would explain it.
I guess I should play it.