Trillions of dollars on shitty MMO game. GJ Suckersperg.
(media.kotakuinaction2.win)
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Tbf a few people like that Chinese women did make bank from selling "virtual land" in SecondLife. I don't fault others for trying to do the same at the time.
the issue is that it was only the speculators who made money, and a few avatar / animation creators. World costs (rent from world owners) goes to second life. There were a lot more creators than consumers there. A small group of players who spent money trying to make money on the masses that never came.
It also never really evolved. second life now is basically the same as the 'alpha' when it launched in the 90's, only now it is even harder to get into.