250 devs + Sweet Baby Inc vs. some dudes who hired a guy working their local 7-11
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Palworld is an absolute shit game, made like shit by asset-flippers, short-cutters and thieves. It's bug-ridden, poorly designed, badly optimized, crashes, breaks and has known problems that make parts of the game completely unusable.
But it's hella fun, and honestly, it's all that matters.
Pretty normal for an early access game, and the devs seem determined to clean it up as evidenced by their routine updates.
The formula continues to work well to this day, I am amazed it has not been battle-royale'd to death yet.
Game crashed yesterday my wife lost her 200+ hour save file because I guess the game doesnt make backups. Ooops.
These guys are rank amateurs. This reminds me of ARK, another total shit game, uses base unreal assets, everything 100% flipped, development garbage, crashes, bugs, havent been fixed for years - but still hella fun.
It's another one of a million Conan clone. They don't even bother hiding that 90% of the code was copy pasted from Conan.
But I still love that Conan is popular again.
Conan and many other games simply use the free assets that come with the Unreal development kit. You may have seen these assets (some as simple as rocks or trees) in many other asset-flip games like this.