That's one of my big issues with Breath of the Wild (the one you played). Its full of those classic good Zelda moments, but they put a massive open field in between each one and removed any possible reward from it. Because money is useless and "a good weapon" is just them selling me the solution for a problem they caused. The dungeons suck because they took all the interesting dungeon ideas and cut them into one-off Shrines to give you something to do in the world.
Its shining proof of the "Nintendo bonus" because its a worse Assassin's Creed game without the one benefit Ubisoft open world gives, the autistic joy of completing a checklist. Because it tracks nothing, the rewards are mostly worthless, and it literally mocks you if you 100% it with a golden turd.
That's one of my big issues with Breath of the Wild (the one you played). Its full of those classic good Zelda moments, but they put a massive open field in between each one and removed any possible reward from it. Because money is useless and "a good weapon" is just them selling me the solution for a problem they caused. The dungeons suck because they took all the interesting dungeon ideas and cut them into one-off Shrines to give you something to do in the world.
Its shining proof of the "Nintendo bonus" because its a worse Assassin's Creed game without the one benefit Ubisoft open world gives, the autistic joy of completing a checklist. Because it tracks nothing, the rewards are mostly worthless, and it literally mocks you if you 100% it with a golden turd.