Nothing you really do in the game matters. FC5 honestly felt like two/three very different games fighting for dominance and primacy in the story.
Game 1: crazy hippie cultists have taken over Small Town USA, eliminate them with extreme prejudice and return things to normal (including a rodeo/barbecue).
Game 2: totally not dime store Branch Davidians/Southern Pentecostal expys take over progressive town and try to make it all huwyte. Return sacred PROGRESS to the area.
Game 3: These people use drugs to see the truth, maaaaaan! They're right! They're just right, maaaan! Real leaders build bridges, not walls! Anyone who buys tradition and traditional ways is old and stupid!
Nothing you really do in the game matters. FC5 honestly felt like two/three very different games fighting for dominance and primacy in the story.
Game 1: crazy hippie cultists have taken over Small Town USA, eliminate them with extreme prejudice and return things to normal (including a rodeo/barbecue).
Game 2: totally not dime store Branch Davidians/Southern Pentecostal expys take over progressive town and try to make it all huwyte. Return sacred PROGRESS to the area.
Game 3: These people use drugs to see the truth, maaaaaan! They're right! They're just right, maaaan! Real leaders build bridges, not walls! Anyone who buys tradition and traditional ways is old and stupid!