I ask this because the other day my oldest brother who is a total normie (plus in his teen years he was busy with one lady after the next while in my teen years I was researching UFO cases, reading sci-fi and buying classic rock and RnB records) was telling me about The Boys and was shocked that I wasn't watching it. I told him that I have some of the comic book and they are fine but that at this point I am just so sick of deconstruction or subversion.
I have the the Watchmen comic by Alan Moore and his life views aside it is a great comic. The only problem is that it spawned to this day so many "what if super heroes were bad" or "dark and gritty side of super heroes" stories. My two worst cases of these modern trends are the Last Jedi because I think Rian Johnson is a typical hollywood douchebag who thinks you aren't smart if you don't appreciate his movies and I question his motivations because I don't think he would give a beloved female character the "Luke treatment". Another example would be Ayra killing the Night King in Game of Thrones because while I enjoy her character in the books I can't help but think that their motivation was girl power and to say "well everyone expected Jon to fight the Night King" is a terrible reason to not do it.
Some good examples off the top of my head are Yoda in Empire Strikes back because it was an interesting surprise to see a little green guy after hearing about a great warrior/Jedi master, but there was a lesson there. Also, in the first Ice and Fire book or Game of Thrones season 1 I didn't see Ned Stark being executed because I thought he would be the main character throughout. Granted there is a pretty sad lesson there about the consequences of doing the right thing and being honest.
What are your examples?
Drakengard 1 managed to deconstruct basically any action game and even most JRPGs by taking off a lot of the "hero lenses" that many of them portray your party in.
Caim isn't some legendary hero saving the world from the Empire. He is a bloodthirsty monster committing mass genocide who is only slightly less evil than them by not trying to end the world. His party members regularly cower in fear of him. His actually racist dragon who hates all humans cannot fathom the depths of his violence.
At one point in the game you've killed so many Empire men they've begun drafting children to fight for them. And he still slaughters them completely mercilessly while his comrade begs him to even show an ounce of restraint.
To that extent, in the sequel he is treated like a literal walking apocalypse. People outright piss themselves in fear upon seeing him. He manages to murder Death itself. When faced with the option of facing him or a giant mad dragon (as killing one will kill them both) the army of the world chooses the dragon.
He has no real special power. He is enhanced physically by his pact with a dragon, but its nothing superhuman. He is just a guy with a sword. He is in fact weaker than most Protagonists in the games it is deconstructing.
But the game shows how horrifying such a character would be without the story writing them as the "good guys." And all this without pulling the, at the time novel and now cliche, "you were the bad guy all long" shtick. Because you are undeniably the good guy, doing the correct thing, and even your methods are proven to usually be the only ones that work. Its when people try to be nice, merciful, or even heroic that the world shows them quickly the consequence of that.
I liked how deranged and frantic the ost was. It’s experimental in a good way, fits the game to a T. The newer nier stuff is far easier to listen to as music, but for the demented insanity and world tearing stuff the discordant drakengard ost is perfect. If there was a tear in reality and a dimensional merge, the drakengard soundtrack is exactly how it would sound.
From my understanding the soundtrack was made by taking 5-10 second clips of classical music and then layering them over each other in odd and jutting chunks. Its the kind of music meant to drive you crazy and it succeeds.
Nier Gestalt did its own experiment, which was to have the vocal artist create a fake language and sing in it for the entire OST. Which ends up giving it a more earthy, ancient vibe. Almost like singing in Latin used to be, until that became overblown.