I've got my personal preferences, obviously, but ultimately don't care too much if the religious building in RPGs is described as Christian, Muslim, Jewish, Buddhist, or some made up in-game religion, like the Master's cult in Fallout 1, Talos or the Tribunal in the TES games, the Maker in the Dragon Age games, or whatever.
But, if you're going to put religious buildings in your game, screw this whole "all faiths" thing. The only way it works is if your setting has a pantheon setup, and the temple is dedicated to the entire pantheon but even then historically most of the time you would have one member of the pantheon elevated over the others in the temple. Doing it with (sometimes wildly) different faiths who are often flat-out contradictory is just insulting to all of them. So good on this mod.
I've got my personal preferences, obviously, but ultimately don't care too much if the religious building in RPGs is described as Christian, Muslim, Jewish, Buddhist, or some made up in-game religion, like the Master's cult in Fallout 1, Talos or the Tribunal in the TES games, the Maker in the Dragon Age games, or whatever.
But, if you're going to put religious buildings in your game, screw this whole "all faiths" thing. The only way it works is if your setting has a pantheon setup, and the temple is dedicated to the entire pantheon but even then historically most of the time you would have one member of the pantheon elevated over the others in the temple. Doing it with (sometimes wildly) different faiths who are often flat-out contradictory is just insulting to all of them. So good on this mod.
Yeah I never realized how jarring this was until I saw the mod replace it. This is how it should be.