In gaming’s desire to be “more cinematic” they’ve begun ridiculously overspending just like Hollywood does. Meanwhile, Tears of the Kingdom, which doesn’t feel the need to fully voice act every piece of dialogue or have realistic horse ball physics is kicking all their asses. Because, you know, it focused on being a game, first.
In gaming’s desire to be “more cinematic” they’ve begun ridiculously overspending just like Hollywood does. Meanwhile, Tears of the Kingdom, which doesn’t feel the need to fully voice act every piece of dialogue or have realistic horse ball physics is kicking all their asses. Because, you know, it focused on being a game, first.
Despite the emulator for said game being better than its console.