D&D: Devils don't have to be evil
(nitter.net)
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (41)
sorted by:
The issue with these retard leftists changing DnD is they don't realize that homebrewing is a thing.
Devils are by definition evil, no shit.
But if you sit down some with buddies and someone is like "Hey can I play a demon? I dunno maybe it got hit on the head or with good-magic or something and it's just good now" or some other reason, why not just have a good time and fun?
"Justify your backstory!"
"A gnomish paladin tinker made a Helmet Of Reverse Alignment and then started summoning devils, and using his one order, made them put it on their heads."
"...fine."
And then you do the whole campaign having the devil remember being evil, remember enjoying it, but not enjoying it anymore, and the crisis of faith that brings on. Every so often he will torture to death someone, just to see if he can recapture the feeling of evil being good, but it only leaves him hollow and filled with regret.
Writing a character like this is far beyond the capability of the people who subverted and stole D&D away from actual nerds.
That's a neat backstory!
It's not about doing things they want to do, it's about making sure their enemies can't do anything at all.
That sounds spot on to me. It's not about giving people choice, it's about taking away the choices which adults could, should and are currently having.
Then it would not be a devil, trying to make this work in to campaign is either pretend it is nothing despite making no sense or have it be a major part of the campaign, an event that changes the very laws of the universe is not something that is unnoticed by gods, demons and devils. A player wanting to do that means to me that he is an incredible narcissist that I would not want to play with and I would not allow it as a GM.
Now as an NPC it could work, is actually something that gives me a few ideas to center a campaign around. Granted it would be something that the players would have to realize later in to the campaign but it could work as a higher level campaign. Depends a lot if the players want a game with high stakes or not. But again, it would be this world changing event the very existence of this non-evil devil.
As a parallel, Drizzt was a drow that was not evil, while I do know they later made drow not inheritably evil, in the books the reason Drizzt was not evil was do to genetics so the drow are evil do to the corruption of Loth but it had this rare mutation that was unheard until Drizzt, technically his father. Drizzt is this amazing character do to him being unique and rare. A player character that is drow, while not that uncommon now, it would need to play an important part in the campaign, that is why I'm not a fan of drow player characters.
Dude the person might just be your friend wanting to have some fun. There's a time and a place to be super hardcore with TTRPG's, but in your own tight knit circle of friends is not the place... ;\