It wasn't necessarily difficulty that ran me off. I'm not one to necessarily need a hard game. Although I would say their difficulty curve was usually sort of challenging at the beginning until you're about 20% in and have learned the gameplay and have some upgrades. At which point it's totally trivial.
They just lost their variety to me. All third person action/adventure with mildly different ways of attacking like some being more ranged and others melee. Typically always a stealth section or two. I've played all the old God of War games at least twice each I think, have no interest in replaying the new one and it was my favorite exclusive game on the machine.
It wasn't necessarily difficulty that ran me off. I'm not one to necessarily need a hard game. Although I would say their difficulty curve was usually sort of challenging at the beginning until you're about 20% in and have learned the gameplay and have some upgrades. At which point it's totally trivial.
They just lost their variety to me. All third person action/adventure with mildly different ways of attacking like some being more ranged and others melee. Typically always a stealth section or two. I've played all the old God of War games at least twice each I think, have no interest in replaying the new one and it was my favorite exclusive game on the machine.