Maybe the archive didn't save it, but I didn't even see an explicit disagreement with a particular element of the game.
Sure, you can have cocaine-addict cannibal sex cultists attempt to form a society, but the game doesn't pass any moral judgement on that except that it's a damn sight more difficult to pull off than a more practical ideology.
Everyone on the Rimworld reddit is assuming it's because it doesn't explicitly say drugs are bad. Australia has banned games for that before, and that policy has led to changes in other games, such as Fallout: drugs there are called Chems.
As for the drugs, the Classification board obviously didn't know about the 1% chance for go-juice to outright kill your pawn, or the heart attack chance from wake-up, or any of the addiction effects of the other drugs (luci anyone?).
Maybe the archive didn't save it, but I didn't even see an explicit disagreement with a particular element of the game.
Sure, you can have cocaine-addict cannibal sex cultists attempt to form a society, but the game doesn't pass any moral judgement on that except that it's a damn sight more difficult to pull off than a more practical ideology.
Everyone on the Rimworld reddit is assuming it's because it doesn't explicitly say drugs are bad. Australia has banned games for that before, and that policy has led to changes in other games, such as Fallout: drugs there are called Chems.
As for the drugs, the Classification board obviously didn't know about the 1% chance for go-juice to outright kill your pawn, or the heart attack chance from wake-up, or any of the addiction effects of the other drugs (luci anyone?).