D&D's Problematic Lore That Still Needs Fixing
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I've got a bookshelf full of RPG books for various systems, mostly 3.5, call of cthuluhu and 2.x Exalted.
I own a 5e player's manual. That's it. My interest in buying in through D&D Beyond is zero. The odds of me wanting a 6e player's handbook? Also zero.
If they want to cater to progressive fuckwits, they don't need my support.
Why 5'th edition? I struggle a bit with why anyone plays it, other then being new. AD&D has a lot more charm, I enjoy how deadly it used to be. 3.5 has so much customization, skills and feats and prestige classes.
Both have more material to work with then you are realistically going to play in your life time.
What does 5'th edition offer that the others do not? For me it looks like a simplified version fo 3.5. I kind of liked the caster changes at first but now is meh, neither interesting nor new.
"Deadly" is not good. If you want "deadly", play a difficult video game. Punish stupid decisions with deadly encounters, but a player that's doing everything correctly should not overly fear death unless the dice really fuck them over. Most of my sessions are just pure roleplay and in-character conversations anyway.
To each their own. I'm not a fan of roleplay. I'm also a firm believer in having the players lose a couple of characters early own. Makes the game a lot more interesting and their characters special. It takes more then just skill and good stats to be a hero, you also need luck.
In addition, the world must be dangerous in order to justify having heroes. If a group of 4-5 heroes can effortless solve everything then you do not need heroes. The world must feel unbalanced in favor of the monsters, many heroes and innocent people find their end in this world, it makes being a hero so much more deserving of praise.
This is why I like AD&D, a lot of save or death, low level monsters that can paralyze and character death is common, actual death not dying and then stabling and all that.
But everyone plays how they feel they want to, that is the beauty of DnD.
And of course, the characters are encouraged to look for alternative ways to deal with encounters that make some encounters easier or skippable. Investigation is necessary and unfortunately this does lead to role playing.
3'd edition is great as well, you can play it on a the harder side and it works great.
Objectively 3d edition is the best.