Titanforged procs were certainly one of the stupidest things they did regarding the "progression" of changes to warforged. The +3 or 5 item levels [or whatever it was] from WF was generally ok although having socket bonuses and tertiary stat procs could mean the BiS for an item sat behind 3 separate RNG rolls.
Side point but the gutting of jewelcrafting and other professions was another thing many disliked as many of them ended up useless compared to earlier incarnations because apparently the devs couldn't be bothered designing them as intricately any more. Those socket bonuses mentioned could be literally useless for some as whatever stats you have to pick from post MoP JC were all tertiary stats which were sometimes so bad it didn't matter how high you could stack them.
BfA ended up rolling TF into WF so the upgrade range was still there it was just simply under a single term. Still meant you could get procs on a daily reward that beat entire raid tiers sometimes for multiple patches if the proc was high enough, which just fed into the design of modern WoW to keep players on every day as you say about the skinner box/tesseract. More so if the daily in question was limited and so players would need to stay subbed and wait on the off chance the correct quest would spawn that day.
I did have some good times in WoW but were talking TBC mostly when there were still both challenges for characters, groups, and raids along with the actual server community that Wrath killed with LFG in the later patches. Teaming with people you may never, ever meet again just led to trolling and shit teamwork of various kinds and eventually with the addition of LFR in Cata loot hoarding and begging.
I don't miss the game anymore and all the shit going on I can read about regarding how the story writing is even worse, and the mechanics added are even more temporary [legendary cape chain only live during MoP expansion, legendary ring chain only active during WoD expansion, artifact weapons and powers only for Legion expansion, azerite necklace and powers only for an expansion, covenants and powers only for an expansion] along with removing previously added things like Frostfire Bolt from mages that was added in Wrath, just helps kill that itch to come back.
Blizzard really are doing a great job stopping me from wanting to resub and give them more money.
RIP FFB (2008-10-14) to (2016-07-19)
Also RIP better spec design. Elementalist was a lot of fun in its day. New spec trees are boring af.
Titanforged procs were certainly one of the stupidest things they did regarding the "progression" of changes to warforged. The +3 or 5 item levels [or whatever it was] from WF was generally ok although having socket bonuses and tertiary stat procs could mean the BiS for an item sat behind 3 separate RNG rolls.
Side point but the gutting of jewelcrafting and other professions was another thing many disliked as many of them ended up useless compared to earlier incarnations because apparently the devs couldn't be bothered designing them as intricately any more. Those socket bonuses mentioned could be literally useless for some as whatever stats you have to pick from post MoP JC were all tertiary stats which were sometimes so bad it didn't matter how high you could stack them.
BfA ended up rolling TF into WF so the upgrade range was still there it was just simply under a single term. Still meant you could get procs on a daily reward that beat entire raid tiers sometimes for multiple patches if the proc was high enough, which just fed into the design of modern WoW to keep players on every day as you say about the skinner box/tesseract. More so if the daily in question was limited and so players would need to stay subbed and wait on the off chance the correct quest would spawn that day.
I did have some good times in WoW but were talking TBC mostly when there were still both challenges for characters, groups, and raids along with the actual server community that Wrath killed with LFG in the later patches. Teaming with people you may never, ever meet again just led to trolling and shit teamwork of various kinds and eventually with the addition of LFR in Cata loot hoarding and begging.
I don't miss the game anymore and all the shit going on I can read about regarding how the story writing is even worse, and the mechanics added are even more temporary [legendary cape chain only live during MoP expansion, legendary ring chain only active during WoD expansion, artifact weapons and powers only for Legion expansion, azerite necklace and powers only for an expansion, covenants and powers only for an expansion] along with removing previously added things like Frostfire Bolt from mages that was added in Wrath, just helps kill that itch to come back.
Blizzard really are doing a great job stopping me from wanting to resub and give them more money.
RIP FFB (2008-10-14) to (2016-07-19)
Also RIP better spec design. Elementalist was a lot of fun in its day. New spec trees are boring af.