The surprising thing is they didn't just take a Pi/phone emulator that already works on ARM and optimize it for the Switch, making it no better but also no worse than those solutions.
Summary: the video compares gameplay of a few popular N64 titles (Mario Kart, Star Fox, Ocarina of Time) on the Switch, homebrew N64 emulators, and a real N64. Of considerable note is the input lag on some games and graphics that are less true to the original game, even when compared against homebrew N64 emulators running on comparable hardware (eg. Raspberry Pi).
The buttons not being able to be mapped is the strangest thing in this to me. The Wii U virtual console had a full button mapping feature. Why can't this?
Pay us $49 for shitty emulation that your PC/Raspberry Pi/Phone/Modded Game Console can do better! Sounds about right for Nintendo.
The surprising thing is they didn't just take a Pi/phone emulator that already works on ARM and optimize it for the Switch, making it no better but also no worse than those solutions.
Summary: the video compares gameplay of a few popular N64 titles (Mario Kart, Star Fox, Ocarina of Time) on the Switch, homebrew N64 emulators, and a real N64. Of considerable note is the input lag on some games and graphics that are less true to the original game, even when compared against homebrew N64 emulators running on comparable hardware (eg. Raspberry Pi).
The buttons not being able to be mapped is the strangest thing in this to me. The Wii U virtual console had a full button mapping feature. Why can't this?