I usually do the work myself. I check promo materials like store pages like on steam and the dev's website (some about-us sections are pronoun-twitter hellscapes) and the dev's social media sites for red flags.
Let's plays are also a good way to get an idea but you'd probably watch them anyway to figure out if a game is worth getting.
It's so easy to check some devs, as they'll willingly virtue-signal on their social media page. My go-to example is a game where one user asked if the developer's big-breasted female human-robot character was a gynoid, and the social media account screeched at them to call her an "android to avoid sexism." Easy developer addition to my blacklist, even though the dev gave no apparent indication in trailers that they were woke.
That's just the "basic" level too, here's a more "advanced/schizoid" level:
There's a game I kept seeing get shilled called "She Will Punish Them", but it raised a couple of red flags for me (it's kind of a low-budget erotic hack-and-slash). The developers had multiple companies they made games under and it seemed like they were from Eastern USA. I connected the dots between key employees within the 3 "shell" companies and found out that while they've got a couple of American employees helping with promotion, they're based in China. That's another for the blacklist, but kudos to the Chinese's deception, they made it hard for me to figure out where their company was actually located.
I'd give them more credit if they were upfront with their origins. I only mentioned the name to give a tangible example of the difference between deception compared to the woke's outright bragging, not to give people a game to buy.
I shouldn't wade through multiple "We are a company." statements from different shell company pages, only to learn nothing. If I have to find out through your main American contact's slip-up that you're actually Chinese, something's wrong.
I usually do the work myself. I check promo materials like store pages like on steam and the dev's website (some about-us sections are pronoun-twitter hellscapes) and the dev's social media sites for red flags.
Let's plays are also a good way to get an idea but you'd probably watch them anyway to figure out if a game is worth getting.
^ I recommend this.
It's so easy to check some devs, as they'll willingly virtue-signal on their social media page. My go-to example is a game where one user asked if the developer's big-breasted female human-robot character was a gynoid, and the social media account screeched at them to call her an "android to avoid sexism." Easy developer addition to my blacklist, even though the dev gave no apparent indication in trailers that they were woke.
That's just the "basic" level too, here's a more "advanced/schizoid" level:
There's a game I kept seeing get shilled called "She Will Punish Them", but it raised a couple of red flags for me (it's kind of a low-budget erotic hack-and-slash). The developers had multiple companies they made games under and it seemed like they were from Eastern USA. I connected the dots between key employees within the 3 "shell" companies and found out that while they've got a couple of American employees helping with promotion, they're based in China. That's another for the blacklist, but kudos to the Chinese's deception, they made it hard for me to figure out where their company was actually located.
I'd give them more credit if they were upfront with their origins. I only mentioned the name to give a tangible example of the difference between deception compared to the woke's outright bragging, not to give people a game to buy.
I shouldn't wade through multiple "We are a company." statements from different shell company pages, only to learn nothing. If I have to find out through your main American contact's slip-up that you're actually Chinese, something's wrong.