tfw you want to see an actual post about video games or comic books on KIA2
(media.communities.win)
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Tarkov is a pretty amazing game. Very different in many ways from games made by north american devs who are often about hand holding and trying to guarantee everyone in a multiplayer game has an equal amount of "fun". This usually ends up with a Heroin Hero like slow dopamine drip of player "achievements" and/or an artificial/low skill ceiling being added to make it playable for even crayon eating tards.
Battlestate on the other hand have a different view and do NOTHING to guarantee player experience, it's all up to the players ability and understanding of the game. You have to decide how much to risk when you load out for a raid and when in raid how chad or rat to play.
It can be brutal and immensely frustrating to play for an afternoon and not survive a single raid. On the other hand when all goes well, you see the baddies first and leave the raid with a boatload of other players expensive gear there is a clear understanding that this was something the player did, not just the result of a "random/lucky crit"
Strangely the Russians have made one of (setting aside) the least commie MP game I can think of. It doesn't try enforce equality upon it's player base, sharks can be sharks :D