Feeling pretty strong buyer's remorse at this point, especially with the announcement that FH5 will be available on last-gen through cloud services.
This whole gamescom show has been a waste of time so far.
Feeling pretty strong buyer's remorse at this point, especially with the announcement that FH5 will be available on last-gen through cloud services.
This whole gamescom show has been a waste of time so far.
Because no one wants to make a super expensive game right that is held back by last gen tech due to hardware shortages. The absolute biggest change isn't the CPU, isn't the GPU, it's the IO. CPU is nice as it will double FPS for console gamers. GPU is nice cus it can push those frames and have new graphics options enabled that were on the PC. The IO though will allow them to deliver much more vast worlds and seamless experiences. Texture streaming from the SSD directly to the GPU is going to be a huge deal. It's why you could only do so much with Cyberpunk and why the world is so disappointing.
It's why games like Jedi Fallen Order stutter and can't be fixed and why the new Unreal Engine demo focused on the SSD. You are completely limited without Direct Storage in the API (Sony is focused on this as well, they just use a proprietary OpenGL, which is now Vulkan) and that is coming in a Windows 10 update this year. "Large world games" currently just suck. You have the same copy and pasted trees, foliage and buildings, because you cant stream in unique textures.
For PC Gamers you are simply going to want a NVME SSD going forward or your games will be a stuttering mess. Games like the new Dead Space are already leveraging the SSD and will have no load screens from start to finish. Search the article for "ssd" with f3. https://www.techradar.com/news/dead-space-remake
They can now just stream in the new assets with the SSD and not be bottlenecked by the CPU. Because the CPU has much less it has to do, you can push physics, AI and other cool stuff. The CPU's in the consoles are actually pretty decent.
Direct Storage is so big for games MS had to backtrack and put it on Win 10 due to pressure from devs who are working on games NOW leveraging it. They didn't want to do that and to be honest I think they didn't know this was coming or they would have went as big as PS5 did with the SSD. The Xbox division was always about a API monopoly and Windows sales than profits. They lost 2 billion in a year on the console and made 150 billion selling Windows.
As far as Win 11? TPM 2.0, which I think they thought they could push with Direct Storage as a carrot, which is REQUIRED for Win 11 is the holy grail to end piracy and curate the end users (say goodbye to free mods) and the internet eventually. In a few years these garbage social media platforms will be apps and those apps will go through TPM 2.0 identifying your machine and you. Alternative social media apps simply won't run on Windows 11 and you have a dumber and dumber userbase who just wants to use an app. A VPN will be worthless as far as hiding your identity and because the dumb masses don't understand any of this, those alternative social media outlets won't have any eyes on them. TPM 2.0 is the endgame. Enjoy. :)
In a few years you will just have a handful of people on Linux talking on forums no one even knows about. Of course on those forums you will still have a large population of JIDF shills. Just like on KIA2. Oh the game devs will also refuse to launch games on Linux so good luck with piracy in the future or reshade or mods. Because the games will all be tranny propaganda sales will suck as well, which is why they HAVE to stop piracy.
They refuse to do this right now, so, I'm not sure how this would be any different at all from how reality is right this second.
The nice thing is that valve has been working on proton quite a lot so it doesn't matter what individual game devs do. I already have completely moved to Linux and every game that I give a fuck about runs perfectly despite none of them being supported in Linux whatsoever by the developer.
Nah. Biggest titles are on Linux now. Won't be, but they are there now. RDR2, Cyberpunk run better on Linux than they do on Windows. Shouldn't be surprising since RDR2 runs stupidly better on the Vulkan backend than the DX 12 one.
All Vulkan games now have pretty much native support of AMD FSR as well. https://youtu.be/kI7XaQhRiCE https://youtu.be/ytGR7JKYhL8 https://youtu.be/BhpaDtUJZWE
There are utilities that can do something similar with FSR now on Windows like Magpie and Lossless Scaling, but the latency and overhead is pretty bad. Magpie performs badly without a batch file to start it in high priority.
As far as Steam? Gaben is a former MS employee and Win 11 is going on his new handheld. https://www.theverge.com/2021/8/9/22616395/valve-steam-deck-windows-11-support-tpm-amd
Gaben isn't dumb. He knows what TPM 2.0 means. A lot more money in his pocket. Not just games, but mods (eventually, because you have to take over pc gamers pc's gradually or they might call out your bullshit), which he tried to monetize before on Steam. He couldn't because the PC is too open a platform. It's also why the UI is increasingly more dumbed down and mobile. It's not about me who will mod it to be more open and accessible. It's about the dumber and dumber generations of kids who won't. I'm a lost cause and they know it. Same with the tranny propaganda. They aren't targeting older people, they are targeting kids-college students.
They don't give a fuck if we hate the mobile style OS and TPM 2.0 has been in the works a long time. The media is just so consolidated now that no one will call it out. They tried this with Win 8. Security personnel in countries were calling out their bullshit. Those dudes have been replaced by trannies by now in every country that had a big enough platform to be heard. https://www.theregister.com/2013/08/23/nsa_germany_windows_8/
Atari founder in 2008 saying TPM would end piracy. https://www.gamesindustry.biz/articles/encryption-chip-will-end-piracy-open-markets-says-bushnell
""There is a stealth encryption chip called a TPM that is going on the motherboards of most of the computers that are coming out now," he pointed out
"What that says is that in the games business we will be able to encrypt with an absolutely verifiable private key in the encryption world - which is uncrackable by people on the internet and by giving away passwords - which will allow for a huge market to develop in some of the areas where piracy has been a real problem."
As I said though they faced pushback on every implementation and requirement so they got people accustomed to it. First the motherboards had it available, then they put it on the MB, now they have it built into the CPU, but not turned on yet in the BIOS and next there will be no BIOS option to turn it off all in the name of "security".
Good luck trying to call it out though. Manipulated forums/astroturfing and moron will attack you. They think it's "security", when it's really control and hijacking an open platform.
Because it's an actual fucking computer that they are allowing their customers to do whatever they want with it. If people are such fucking sheep that they remove Linux and install their preferred spywareOS, that's their business. For me, valve allowing people to rip out their pre-installed OS and install their preference is not a negative, it is a positive.
I don't give a shit about TPM, I don't fucking use windows and proprietary software in general. Even now I have more open source games installed then closed-source. I literally cannot pirate 99.9% of the software I use because it is provided gratis and typically GPL or MIT licensed. If and when Linux gets corrupted, I have zero issues fleeing to the BSD's. I'm sure this will make the average idiots life worse and stealing will be harder, I couldn't give less of a fuck about that if I tried. Stop living under the boot of copyrighted and licensed intellectual property in general, instead of screaming about the boot slamming down yet again.