I bought Slay the Spire on a whim during the recent Steam summer sale and it has been a very fun experience.
I never expected a roguelike deckbuilder game like this to be this fun.
I bought Slay the Spire on a whim during the recent Steam summer sale and it has been a very fun experience.
I never expected a roguelike deckbuilder game like this to be this fun.
iRacing! It's not exactly a game in the traditional sense, there is no "gamification" and no artificial skill ceiling. You get out what you put in. It's like a geometry puzzle, trying to determine the fastest way around a corner/track mixed with the constant risk vs reward calculations during a race. Get careless with an overtake, defense or just too optimistic into a corner and the race can be over. It's this consequence that makes it more exciting, can't rewind or re-set, you've got to decide how much to risk.
Built by actual racing fans like the co-founder John Henry who is also the principal owner of the Boston Red Sox and Liverpool Football club. He built the game out of actual money for him and his friends to play when the last online racing sim got shuttered. Didn't make any money for years, didn't care. Now has far and away the most active online racing sim played by more IRL Formula 1 stars than I can count. Lando Norris, Max Verstappen, Carlos Sainz jr, Alex Albon (is he a star?), Rubens Barrichello and a bunch more. Nevermind IRL oval or GT racers.
iRacing is expensive, sim racing is expensive, so is PC gaming in general. If you are fortunate enough to be able to give it a go I highly recommend. Got me started in racing IRL, thx iR!
I've thought about trying it. Is it even remotely beginner friendly? It's my understanding you start at lower levels which I envision as a 100 hour grind where half the cars intentionally trying to crash you every race and the other half are getting lapped 30x by pay to win Nikita Mazepin having spent $10k on virtual car upgrades so he can actually win something. Maybe I've just always had a bad experience with any semblance of online racing.
The most difficult of my experience to this point is the F1 game with most of the driver aids off. I'm at the point where I can get around the track with zero electronic nannies but with severely suffering lap times compared to having them on their lightest settings.
Surprisingly, yes. There is a match making system with separate scores for speed and safety. You will get placed in races with other drives around your speed and safety level. If you wreck other drivers intentionally you will get banned sooner or later, wreckers don't last. Even if you're an IRL pro like Scott Speed.
Other drivers are pretty darn cool majority of the time.
There are rookie series that are not open to drivers with more exp as well. If you want to learn about real racing and race craft check it out, there are usually promos for new members.
I may give it a try. I bought a wheel and pedal setup I think two years ago and was surprised how bad the driving dynamics are in the mainstream games like Forza. Things like I'm driving a car I actually own IRL on roads at regular road speeds and it's trying to spin me like the game put oil all over my tires. So, I've tried a handful of games just to find ones where the cars actually work like they should.