While I was doing my daily walk I was listening to a podcast and they were talking to someone who has been playing D&D since the 80s. He was talking about how the hobby had been infiltrated and at a convention Anita was a special guest speaker who spoke about ........ wait for it....... sexism in Dungeons and Dragons.
How did she get to where she is and why did gaming companies bend the knee to her? Did she ever claim to even like video games?
It's funny because when I first heard the feminists whining about "toxic gaming" and how they heard abusive language on games I was a little sympathetic (this is before I realized what was coming) but then I realized that 99% of the "toxic" behavior is basically normal trash talk between guys.
Just Some Guy (great youtuber if you've never listened to him) once responded to these feminists complaining about not being welcomed and needing a "safe space" by saying that they were always welcome and there have always been women who liked nerdy things, but these particular women only started being interested when it became trendy in pop culture to be a nerd/gamer.
She honestly reminds me of the girls when I was growing up who made fun of my friends and I for liking video games, Star Wars, Sci-Fi, etc.
This is why I always say to be wary of any female who enters the hobby and can't shut up about being a female gamer/nerd. Same goes for any minority. There were always women and minorities interested in the various nerd hobbies but for some reason that is ignored along with the popular characters. Also, be very wary of any white guys who wring their hands and lament the "lack of diversity" in their hobby.
Sorry for going off on the tangent, but how in the heck has Anita gained so much power? Blackmail?
Wow! That is very accurate. You are right, for as much as I love Big Bang Theory, I do see it as a moment when being nerdy became trendy.
I would think at some point these companies realize who their base audience is. Look at what is has done to the comic book industry. Chasing the elusive blue haired weirdos.
The iPhone was also released in 2007.
50/50 demographic is surely a bad decision. They shouldve made games that is either 95% male demo or 95% female demo.
Gaming got to where it is because of majority male demo.. if it was majority female demo, it would never be as popular. Notice how its the male stuff that is cool, never anything female.
When was there a time where males rushing into a female majority demo hobby? Its always females rushing into female hobby, clubs and places.