Well, yeah. Towers to climb to expand the view of the map, hundreds of collectibles with relatively little reward, primarily fetch quest side missions with very little to compel the player in terms of story or character in said side missions. It’s a good game, but it is hardly a reinvention of the genre like many have claimed.
Well, yeah. Towers to climb to expand the view of the map, hundreds of collectibles with relatively little reward, primarily fetch quest side missions with very little to compel the player in terms of story or character in said side missions. It’s a good game, but it is hardly a reinvention of the genre like many have claimed.