you have to have a disciplined and well ordered society which you don't get from libertarian policies
This is a feature, not a bug. If you got it from policy, you would inherently break libertarianism's disfavor of governmental manipulation. You must instead get it from other sources, like culture, upbringing, philosophy, intelligence, etc.
I support the flavor that permits entire civilizations to try and fail this process, which will likely destroy them completely. But I reject large scale civilizations, so it wouldn't be so bad for a few towns to fail.
The logistic reality is basically impossible, though. It'd be insane to attempt anything like this without enormous preparation or some desperate cataclysm. Or something outlandish like Bioshock's Rapture.
Everything you said seems correct. However:
This is a feature, not a bug. If you got it from policy, you would inherently break libertarianism's disfavor of governmental manipulation. You must instead get it from other sources, like culture, upbringing, philosophy, intelligence, etc.
I support the flavor that permits entire civilizations to try and fail this process, which will likely destroy them completely. But I reject large scale civilizations, so it wouldn't be so bad for a few towns to fail.
The logistic reality is basically impossible, though. It'd be insane to attempt anything like this without enormous preparation or some desperate cataclysm. Or something outlandish like Bioshock's Rapture.