If one reads between the lines, this implies that all random events in their games are determined server side.
They'd be fools not to determine random events server side. Because if you aren't rolling the dice, the players are, and that creates a much larger risk of cheating than the one you're removing.
They'd be fools not to determine random events server side. Because if you aren't rolling the dice, the players are, and that creates a much larger risk of cheating than the one you're removing.