I don’t think so, not narratively, nor through world creation.
Maybe there are some elements, but it is all short lived. It is just a buggy mess, with an empty world you can’t interact with, except select places on select missions, and most missions are the same “Go here, kill people here. Go there, kill people there”
I am enjoying the game despite its problems, but pretty much just for the gun collecting/upgrading/trying to make the most powerfully ridiculous gun using their broken game mechanics.
I don’t think so, not narratively, nor through world creation.
Maybe there are some elements, but it is all short lived. It is just a buggy mess, with an empty world you can’t interact with, except select places on select missions, and most missions are the same “Go here, kill people here. Go there, kill people there”
I am enjoying the game despite its problems, but pretty much just for the gun collecting/upgrading/trying to make the most powerfully ridiculous gun using their broken game mechanics.
TagbackTV got one gun to get 100K damage.