I'm not saying story is a bad thing. It's not, but it seems like a lot of devs focus so heavily on coming up with an engaging story and good visuals that they forget to actually make the game fun to play.
I think about some of the games I've played over the years, and a lot of my favorites either had fairly limited or even downright absurd plots that basically boil down to an excuse to make the gameplay loop happen.
Just a random musing.
No arguments there. I like a good story in a game. I just want the game to be fun enough that I don't have to force myself to keep playing to see that story play out, because the controls/gameplay loop is a greater enemy than whatever Big Bad the devs dreamed up.
Blood Omen: The Legacy of Kain is a prime example of this. (I said the last few decades for a reason, lmao). Fascinatingly dark, twisted story.
...aaaabbsolutely dogshit controls and repetitive gameplay. Took me five tries to actually get through the game without getting bored/tired of the nonsense.
Holy shit I love blood omen. Awesome character and interesting setting.
Agreed, Legacy of Kain has a fantastic story, I just wish the game was a little more fun, lol
It's fun enough! I've finished it 4 times now. Every so often just crave that game.