lol I know people poo poo remasters sometimes but I was watching the modern one and I do appreciate the major jump in quality, they did a good job. Given how easy it is to make scifi these days I'm surprised it isn't done more often because spaceship models are pretty easy to do even if they're detailed. You've also got that added benefit of not having to worry about mixing 2D characters with 3D stuff because it can largely be kept separate thanks to them being inside most of the time when it's 2D.
Also I admit I am a sucker for anything scifi these days, gief more spaceship pew pew.
I like the hand-drawn look for the spaceships too. And with AI the process of 2D animation can be sped up bigly. 3D just looks jarring unless you use an animation style with no lines, like Wind Waker and BotW/TotK do. But the lines are a big part of the appeal of LotGH's spaceship designs, it's supposed to look like concept art for a spaceship that someone wants to actually design and build.
Articulating the charm of the 2D look is difficult I admit, and ultimately it's a matter of taste anyways. I also know that a lot of people will cry about using AI to expedite the 2D animation process, but they can go ahead and cry. The only thing that matters to the vast majority of the audience is if it looks good.
Which one? lol
LOGH. 100+ episode of yellow sub kino
lol I know people poo poo remasters sometimes but I was watching the modern one and I do appreciate the major jump in quality, they did a good job. Given how easy it is to make scifi these days I'm surprised it isn't done more often because spaceship models are pretty easy to do even if they're detailed. You've also got that added benefit of not having to worry about mixing 2D characters with 3D stuff because it can largely be kept separate thanks to them being inside most of the time when it's 2D.
Also I admit I am a sucker for anything scifi these days, gief more spaceship pew pew.
I like the hand-drawn look for the spaceships too. And with AI the process of 2D animation can be sped up bigly. 3D just looks jarring unless you use an animation style with no lines, like Wind Waker and BotW/TotK do. But the lines are a big part of the appeal of LotGH's spaceship designs, it's supposed to look like concept art for a spaceship that someone wants to actually design and build.
Articulating the charm of the 2D look is difficult I admit, and ultimately it's a matter of taste anyways. I also know that a lot of people will cry about using AI to expedite the 2D animation process, but they can go ahead and cry. The only thing that matters to the vast majority of the audience is if it looks good.
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