Honestly the ending was the least of the narrative problems I had with the game. The constant "yes but the plot needs to move this way so I'm just gonna ignore your repeated NOs" was way more annoying
That and the amount of black and white choices, missing dialogue choices and other blatant dual morality was annoying. No idea if it was cause of the voice acting limiting choices but the game had very little nuance at times
Honestly the ending was the least of the narrative problems I had with the game. The constant "yes but the plot needs to move this way so I'm just gonna ignore your repeated NOs" was way more annoying
That and the amount of black and white choices, missing dialogue choices and other blatant dual morality was annoying. No idea if it was cause of the voice acting limiting choices but the game had very little nuance at times