Helldivers 2 Community Manager engages in woke tirade.
(media.scored.co)
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I haven't yet played HD2 but my initial assumptions are actually that it leaned woke. I believe this because it seems satirical in the same way Starship Troopers is, but they intentionally made it so you as the player question the motives of your missions and whether or not the enemy is actually an enemy. Where Starship Troopers portrayed Earth as Literally Doing Nothing Wrong, HD2 seems to throw all kinds of hints and references that you're actually horrible. It's no surprise that a bunch of fags worked on this, because it seems the spiritual successor of Veerhoven's vision (not his actual end product).
So I ask the room: are the bugs and robots as unequivocally bad as the bugs in Starship Troopers? Or is there always an unspoken "you are the reason for all of this" running throughout?
The Terminids escaped from farms they were put on after the first game because their corpses dissolve into a fossil fuel starships use for FTL.
The Cyborgs of the first game were former Super Earth citizens who were broadcasting dissent against the state and so a terrorist attack that killed five civilians (with no clear culprit) was used as justification to go to war with them. They were sent to the mines after their defeat. No idea if the Automatons are connected to them.
The Illuminate were attacked because they were hoarding "weapons of mass destruction", but it was really a pretext to steal their more advanced technology.
It's far more obvious in the first game.