Everybody is already lazy with the fact that they can just fix it in updates later on, but the optimization issues are certainly the main problem. They load in the entire map in maximum detail such that a quantum supercomputer would struggle to run it. Emulation is so great in one aspect because people will fix it themselves, I know the Twilight Princess GC version has a major issue when run on Dolphin that I believe is from the game loading the entirety of the main hub of the map at once, similar to many open worlds today. The difference is that one guy dropped an optimization patch that's like 2 megabytes and it goes away forever. These AAA gaming companies seemingly play whack-a-mole with their optimization problems centered on poor design early on in the game's development.
Everybody is already lazy with the fact that they can just fix it in updates later on, but the optimization issues are certainly the main problem. They load in the entire map in maximum detail such that a quantum supercomputer would struggle to run it. Emulation is so great in one aspect because people will fix it themselves, I know the Twilight Princess GC version has a major issue when run on Dolphin that I believe is from the game loading the entirety of the main hub of the map at once, similar to many open worlds today. The difference is that one guy dropped an optimization patch that's like 2 megabytes and it goes away forever. These AAA gaming companies seemingly play whack-a-mole with their optimization problems centered on poor design early on in the game's development.