What's going on with Unity? Oh...
(media.communities.win)
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My friend has been working on his game well over 5 years, almost 100% by himself (everything but music), so there is no way he can switch. I mean he can, but like you said it's too much time to switch.
Honestly, the switch should only put him back about a year or two. Saying that there's "too much time cost to switch" and continue to use a draconian product you don't agree with is the capitulation of the slave.
I don't think he cares, his comment on it was "oh no, it's terrible when companies try to make money." Realistically it won't effect him on this game because it will likely never hit $200,000 a year in sales.
I care, but I'm not making a game.
The upside is that you learned something new!