Some people were looking for less pozzed mod hosting sites than places like Nexus Mods. I came across this place:
I haven't gone through everything there but it does have, for example, "Hogwarts Legacy, Historically accurate 1800's Hogwarts," "WoW Wrath Classic Gender Icons," and FO4 Grounded Commonwealth.
If and when Starfield starts getting modded I am sure you can imagine what it will host.
I know I rant about this regularly, but I honestly believe modders should pick up an engine and make some blatant Fallout rip off they can't get sued for. Just rename the locations or whatever and change it enough and maybe even profit from it by selling it as a normal game. It's like the twitter and youtube addicts, they're their own worst enemy and will keep any excuse up to use the services that openly hate them.
I think something you're missing is that modders (myself included) do it for a hobby or to change something we like or dislike. I have zero interest in building a game from scratch and then going through the process of selling it. I just want to add a new weapon to Fallout or a couple spells to Skyrim for myself and anyone that's interested.
"Just build your own game!" sounds like the sams people who when they see someone do a translation patch for a 20+ year old game or build cities in minecraft immediately say that line. If they wanted to make a game they would.
In your case that's where I think it would probably a decent idea to pay for assets, then the workload would be much lighter and you'd probably get quite a bit of interest if you're upfront about how it's all done. The thing is I get where you're coming from but at the same time with the amount of work I've seen them do in order to reverse engineer a game without even really having access to the proper engine and source code is pretty ridiculous.
But again I have zero interest in that. I don't want a "workload" period, I just want to slay a couple dragons with some sick custom magic or sword I made. And that's why I brought up translation patches. It is absolutely a lot of work but if that's how they want to spend their free time who are you or anyone in a position to judge.
It really applies to any hobbies. Would you go up to someone who likes watching football and be like "What are you doing? You could be outside practicing with a ball and make money off it!". Why would you? Dude might just want to watch football and that's the same for someone who wants to reverse engineer a game in their free time.
I bring it up because the modding support for these games is always trash and I suspect that Bethesda are probably going to fuck over modders in Starfield some way because they always do. As we've seen as well if anybody tries to mess around with a significant project Bethesda haven't exactly been friendly about it, they clamp down hard on their IP and that's all your stuff just fucking gone.
I'm in a position to judge because I'm making my own game(s) and I can tell you now with my projects the level software is at is incredible and it makes stuff like the creation engine look like an excel spreadsheet by comparison. Even if you're just doing it for free and being a hobbyist you could make use of Unreal Engine for example since you wouldn't owe anyone money if it was completely available and go to town with it.
There are loads of resources now for doing this as well which is why I keep stubbornly trying to nudge people in that direction instead of massively coping all the time about a company that clearly hates their own fanbase. People don't understand how far back end software has come when it comes to the games industry.