Every time there is even a minor axe throwing or jumping puzzle, the companions will start hinting at what to do, not even 5 seconds of scanning the area before REPEATED hints and tips detailing EXACTLY what to do.
How hard can it be to just add a hint button when you are in a puzzle area, instead of ruining the immersion completely because retarded journalists complained about GoW 2018. It's like no one on the team played a point and click adventure in the last 10 years.
In the old games Kratos goals were fairly simple and straightforward, as such the story could be told visually through cutscenes showing him traveling from one area to another, or just by gameplay like climbing Pandora's temple.