Think about lcd watches. They used similar concepts to construct the graphics for anything that moved and put a static background in place for everything else.
They weren't unplayable, but it was probably the most basic version of whatever game they might be trying to rip off.
But you could buy one for Five bucks at the grocery store, and the commercials were amazing, so everybody had them.
Never had any of these, but I could figure the issue with them was that many of these games were too complex for non pixel based lcd games.
They were very primitive, yes.
Think about lcd watches. They used similar concepts to construct the graphics for anything that moved and put a static background in place for everything else.
They weren't unplayable, but it was probably the most basic version of whatever game they might be trying to rip off.
But you could buy one for Five bucks at the grocery store, and the commercials were amazing, so everybody had them.