I don't play it, as I despise these generic looter shooters that have no soul, and are just there for the dick waggers, but this dev post is really fucking clueless;
"However, as mentioned above and observed in a few discussions recently, these mechanics are not 100% clear and, in some cases (e.g. spike damage protection/death protection & invincibility), are “secret” mechanics with hidden cooldowns. Understanding these mechanics is a key aspect of understanding damage mitigation or one-shot kill instances and related issues."
Secret mechanics? And then "Understanding these mechanics is a key aspect of understanding.... etc."
How do you understand something that's secret?
You built a game for the type of people that need every detail to do the math to be the best, like WoW raiders back in the day, but you have 'secret' and 'hidden' things?
Those are known as bugs. Their game is dead and they know it.
https://www.reddit.com/r/outriders/comments/nmc4vg/outriders_latest_news_and_known_issues_mayjune/
Maybe I'm just a 30 year old boomer but 'Secret mechanics' used to be the norm. I actually kind of hate feeling like I have to look at wikis and charts to be able to play a game, rather than just feeling it out for myself.
Quake never gave you any of this shit.
Back then secrets were secrets only because we couldn't communicate effectively and instantly like we can today.
If you're as old as me then you probably remember days when getting video game guides and walkthrough involved going to kiosk and picking up written guide or if you had internet you'd go to GameFAQ and pick one of walkthrough guides written in notepad/microsoft word. Naturally you'd have to wait few months before first guides would surface to begin with.
Nowadays you go to PowerPyx.com or similar and you have nicely formatted paragraphs and subsections on top of timestamped HD videos that explain every single aspect of the game.
Sort of, but expecting the developers to give you all the information is still new to me.
That info was still secret even if the players were working together to document it all on gamefaqs.
Shit, I remember when it took a week for a for a new minecraft feature to get decent documentation. Now that shit's on the wiki the same day the patch goes live.
It does get tiresome. I do spreadsheets at work. I don't want to do them at home, relaxing.