It was at that moment I woke up
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Dragon Age 2, as well. It was where Bioware's devs (Hepler first & foremost, I believe) started throwing out the 'gamers are entitled' attack in response to criticism over their game being an underwhelming, rushed and disjointed hot mess with cut-and-paste maps, parachuting enemies replacing logical enemy placement, far more railroading than Origins, and so on.
I didn't think too much of it at the time - it worsened my opinion of the Bioware devs who spazzed out, of course, but I still liked Bioware and its works in general back then - but in hindsight it foreshadowed their same behavior (just to a much bigger extent) when ME3 came out and disappointed.