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28/03/2024: https://rumble.com/v4m3ctx-by-the-gods-playtest-0.1-prealpha-gameplay-1.html

It's been awhile since I posted but it's for good reason, happy to report that I've got a gameplay video to show you guys. It's buggy as one would expect but I've got the building mechanics just about working smoothly now. Breeding mechanics are all in for the villagers for the most part, I've just noticed one or two silly bugs with things not updating correctly as usual.

Been playtesting this like mad trying to slog through the code, I think I'll get more done now and be able to post more as that was definitely the worse of it. Backups have been made so there shouldn't be any issues if I make any oopsies at this stage. Village capturing is also in to a degree, I need to expand on the miracle behaviour a bit more to make it more consistent so you can build villages and expand your influence properly.

I definitely need to implement a population limit for the villages.

48 days ago
1 score
Reason: Original

28/03/2024: https://rumble.com/v4m3ctx-by-the-gods-playtest-0.1-prealpha-gameplay-1.html

It's been awhile since I posted but it's for good reason, happy to report that I've got a gameplay video to show you guys. It's buggy as one would expect but I've got the building mechanics just about working smoothly now. Breeding mechanics are all in for the villagers for the most part, I've just noticed one or two silly bugs with things not updating correctly as usual.

Been playtesting this like mad trying to slog through the code, I think I'll get more done now and be able to post more as that was definitely the worse of it. Backups have been made so there shouldn't be any issues if I make any oopsies at this stage. Village capturing is also in to a degree, I need to expand on the miracle behaviour a bit more to make it more consistent so you can build villages and expand your influence properly.

I definitely need to implement a population limit for the villages.

48 days ago
1 score