Win / KotakuInAction2
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Reason: None provided.

There's an added monetisation layer going on here as well I believe. It's not just the devs being butthurt at modders doing a better job than they ever could with content creation though that is part of it. Modding fucking up the DLC market big time because why would you pay money for their shitty DLC when you can simply download a mod that does the exact same thing for free?

Most of the DLC content you get adds very little to the game even though they clearly took it apart piece by piece to resell. When you look at the DLC market in general it's usually cosmetics, sometimes if they're feeling generous they'll do a mini-expansion to the story or something like that. Or it's clearly something they whipped up in about 10 minutes if that and they're charging people £20+ now for it. Part of it will be ideology, but don't forget the financial incentive they have to ban modding outright because it eats into their shitty business models. A great example of this would be bethesda's creation club. It does not take a lot of skill to make some generic coloured repeatable pattern in Krita and then paste it onto a model and the majority of the time that's what these lazy bastards are doing.

129 days ago
2 score
Reason: None provided.

There's an added monetisation layer going on here as well I believe. It's not just the devs being butthurt at modders doing a better job than they ever could with content creation though that is part of it. Modding fucking up the DLC market big time because why would you pay money for their shitty DLC when you can simply download a mod that does the exact same thing for free?

Most of the DLC content you get adds very little to the game even though they clearly took it apart piece by piece to resell. When you look at the DLC market in general it's usually cosmetics, sometimes if they're feeling generous they'll do a mini-expansion to the story or something like that. Or it's clearly something they whipped up in about 10 minutes if that and they're charging people £20+ now for it. Part of it will be ideology, but don't forget the financial incentive they have to ban modding outright because it eats into their shitty business models. A great example of this would be bethesda's creation club. It does not take a lot of skill to make some generic coloured repeatable pattern in Krita and then paste it onto a model and the majority of the time that's what these lazy bastards are doing.

129 days ago
2 score
Reason: Original

There's an added monetisation layer going on here as well I believe. It's not just the devs being butthurt at modders doing a better job than they ever could with content creation. Modding fucking up the DLC market big time because why would you pay money for their shitty DLC when you can simply download a mod that does the exact same thing for free?

Most of the DLC content you get adds very little to the game even though they clearly took it apart piece by piece to resell. When you look at the DLC market in general it's usually cosmetics, sometimes if they're feeling generous they'll do a mini-expansion to the story or something like that. Or it's clearly something they whipped up in about 10 minutes if that and they're charging people £20+ now for it. Part of it will be ideology, but don't forget the financial incentive they have to ban modding outright because it eats into their shitty business models. A great example of this would be bethesda's creation club. It does not take a lot of skill to make some generic coloured repeatable pattern in Krita and then paste it onto a model and the majority of the time that's what these lazy bastards are doing.

129 days ago
1 score