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Reason: None provided.

Problem there is embracing your divinity is only one of the ending options, you can give it up to live as a mortal and bang elves.

Seriously, every single romance option in the original BG2 was some kind of elf. Jaheira: whiny elf. Aerie: wingless Avariel. Viconia: emo elf. Anomen: basically a whiny elf despite being human. Bonus love triangle event: Haer'Dahlis: pirate/Jack Sparrow elf.

Anyway, the devs elf fetish aside, many sequels to games which can end in multiple ways have the same problem of picking what is canon and deciding which may end up pissing off large portions of the fan base if one still exists.

Mass Effect Andromeda got around this by relocating so far away, and having originally taken place before 3 ended so the ending ironically wouldn't matter, that it didn't matter what the story was. Mostly because it was shit and never actually completed, but still.

There are Witcher comics set after 3 which face the same problem and ended up just going with several options which made sense for the most part but also ignored character development that took place in some of the games. In the comic Geralt chooses Yen over Triss, Ciri survives, and for some dumb reason Dandelion breaks up with Priscilla despite her being probably the best and last option left to him for an actual wife since every other woman he's hooked up with knows he's an annoying twat. There is multiple dialogue in the third game where Dandelion makes clear the way he feels about Priscilla is different from every other woman he's known and yet the comic ends the relationship off panel.

Accepting or rejecting the collective divine essence of Bhaal however is such a significant event, no matter the outcome, it would mean having to make two completely separate games just as a baseline and modern devs can barely make one game these days, let alone two.

222 days ago
6 score
Reason: Original

Problem there is embracing your divinity is only one of the ending options, you can give it up to live as a mortal and bang elves.

Seriously, every single romance option in the original BG2 was some kind of elf. Jaheira: whiny elf. Aerie: wingless Avariel. Viconia: emo elf. Anomen: basically a whiny elf despite being human. Bonus love triangle event: Haer'Dahlis: pirate/Jack Sparrow elf.

Anyway, the devs elf fetish aside, many sequels to games which can end in multiple ways have the same problem of picking what is canon and deciding which may end up pissing off large portions of the fan base if one still exists.

Mass Effect Andromeda got around this by relocating so far away, and having originally taken place before 3 ended so the ending ironically wouldn't matter, that it didn't matter what the story was. Mostly because it was shit and never actually completed, but still.

There are Witcher comics set after 3 which face the same problem and ended up just going with several options which made sense for the most part but also ignored character development that took place in some of the games. In the comic Geralt chooses Yen over Triss, Ciri survives, and for some dumb reason Dandelion breaks up with Priscilla despite her being probably the best and last option left to him for an actual wife since every other woman he's hooked up with knows he's an annoying twat. There is multiple dialogue in the third game where Dandelion makes clear the way he feels about Priscilla is different from every other woman he's known and yet thr comic ends the relationship off panel.

Accepting or rejecting the collective divine essence of Bhaal however is such a significant event, no matter the outcome, it would mean having to make two completely separate games just ad a baseline and modern devs can barely make one game these days, let alone two.

241 days ago
1 score