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Reason: None provided.

One small caveat, which I only mention because it might be one of the few options for devs who've already released a game made on Unity (and don't want to get retroactively fucked), is that they might be immune to the bullshitty "charge per game installation" and likely the 200k gross profit thing if they never update their Unity software.

Essentially, they can't be held by the contract changes if they never sign and agree to the new terms.

Otherwise, absolutely everyone should fucking abandon Unity right now and make them pay for even trying to set such an insane precedent in the software industry.

248 days ago
2 score
Reason: None provided.

One small caveat, which I only mention because it might be one of the few options for devs who've already released a game made on Unity (and don't want to get retroactively fucked), is that they might be immune to that bullshitty "charge per game installation" thing if a they never update their Unity software.

Essentially, they can't be held by the contract changes if they never sign and agree to the new terms.

Otherwise, absolutely everyone should fucking abandon Unity right now and make them pay for even trying to set such an insane precedent in the software industry.

248 days ago
1 score
Reason: Original

One small caveat, which I only mention because it might be one of the few options for devs who've already released a game made on Unity (and don't want to get retroactively fucked), is that they might be immune to that bullshitty "charge per game installation" thing if a they never update their Unity software.

Essentially, they can't be held by the contract changes if they never sign and agree to the new terms.

Otherwise, absolutely everyone should fucking abandon Unity right now and make them pay for even trying to set such an insane precedent in the software industry.

248 days ago
1 score