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Reason: None provided.

I have played a bit of it. On the high seas of course, yarr harr fiddle dee dee and all of that.

The character customization part certainly annoyed me, and it is a bit obvious that there's not many highly feminine party members. The vampire character was blatantly annoying from the start, there's always at least one in RPG's. The cleric is a bit of a hag, but she mellows out pretty fast. Same with the Geth chick. Didn't spend enough time with other party members to assess.

But it is definitely not of the same style as former Baldur's Gate games, same with previous D&D related titles. And it's not toned down by any means. And it clearly has woke influence in it, I've never denied that. And I can understand why people wouldn't want to bother with it or risk funding WotC and whatever other interested parties were actively involved in incorporating token woke features. Same with anyone who just loathes 5e.

My only thing is that it's a weird case where, because of how much freedom of choice the game offers, not only can players avoid a fair bit of wokeness, but they can actively play it as anti-woke as they want. You hate that vampire guy? Consider getting rid of him. You want to screw over some druid leader who's acting like a total bitch? Go for it. Want to make some characters actually look appealing? Mod it. It actually becomes a fun and therapeutic anti-woke experience. And if you don't want to fund the game, then don't.

Just tired of seeing so many people choosing to be victims. You have a lot of options available. They may not always be the exact options you want right off the bat, but it's your call what ground you want to fight on and how you fight it.

I'd also add that there are far, far greater threats to worry about than just the entertainment-culture side of the war. Threats that barely anyone is doing fuck all to prevent.

279 days ago
1 score
Reason: None provided.

I have played a bit of it. On the high seas of course, yarr harr fiddle dee dee and all of that.

The character customization part certainly annoyed me, and it is a bit obvious that there's not many highly feminine party members. The vampire character was blatantly annoying from the start, there's always at least one in RPG's. The cleric is a bit of a hag, but she mellows out pretty fast. Same with the Geth chick. Didn't spend enough time with other party members to assess.

But it is definitely not of the same style as former Baldur's Gate games, same with previous D&D related titles. And it's not toned down by any means. And it clearly has woke influence in it, I've never denied that. And I can understand why people wouldn't want to bother with it or risk funding WotC and whatever other interested parties were actively involved in incorporating token woke features. Same with anyone who just loathes 5e.

My only thing is that it's a weird case where, because of how much freedom of choice the game offers, not only can players avoid a fair bit of wokeness, but they can actively play it as anti-woke as they want. You hate that vampire guy? Consider getting rid of him. You want to screw over some druid leader who's acting like a total bitch? Go for it. Want to make some characters actually look appealing? Mod it. It actually becomes a fun and therapeutic anti-woke experience. And if you don't want to fund the game, then don't.

Just tired of seeing so many people choosing to be victims. You have a lot of options available. They may not always be the exact options you want right off the bat, but it's your call what ground you want to fight on and how you fight it.

I'd also add that there are far, far greater threats to worry about than just the entertainment-culture side of the war.

279 days ago
1 score
Reason: Original

I have played a bit of it. On the high seas of course, yarr harr fiddle dee dee and all of that.

The character customization part certainly annoyed me, and it is a bit obvious that there's not many highly feminine party members. The vampire character was blatantly annoying from the start, there's always at least one in RPG's. The cleric is a bit of a hag, but she mellows out pretty fast. Same with the Geth chick. Didn't spend enough time with other party members to assess.

But it is definitely not of the same style as former Baldur's Gate games, same with previous D&D related titles. And it's not toned down by any means. And it clearly has woke influence in it, I've never denied that. And I can understand why people wouldn't want to bother with it or risk funding WotC and whatever other interested parties were actively involved in incorporating token woke features. Same with anyone who just loathes 5e.

My only thing is that it's a weird case where, because of how much freedom of choice the game offers, not only can players avoid a fair bit of wokeness, but they can actively play it as anti-woke as they want. You hate that vampire guy? Consider getting rid of him. You want to screw over some druid leader who's acting like a total bitch? Go for it. Want to make some characters actually look appealing? Mod it. It actually becomes a fun and therapeutic anti-woke experience. And if you don't want to fund the game, then don't.

Just tired of seeing so many people choosing to be victims. You have a lot of options available. They may not always be the exact options you want right off the bat, but it's your call what ground you want to fight on and how you fight it.

279 days ago
1 score