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This is how I feel most games are setup now and you're getting a proper feel for it just by examining what little 'gameplay' there is. It's either a basic as fuck game if it's not open world and if it is open world it's usually a giant empty space and both are usually the pre-quisites for adding content later rather than releasing it as a full game.

I think almost all major titles are going this way now and they make the grind the minimum acceptable they can get away with in order to keep the players around playing the game and keeping it alive. The smart sociopaths behind all of this are realising that in order to maintain any kind of playerbase they're probably going to have to go completely free to play now that even normie gamers are largely wising up to their scam. They seem to be offering tidbits of free 'DLC content' or cosmetics to reel new players in because The Sims 4 went free and then I saw on epic they were doing a free give away for some minor content.

Very much the case as others have described with Star Citizen of giving away free samples in order to get the drug addicts hooked and acting like they're offering a true service. Little to no gameplay improvements or changes will be put into place. Good luck getting any real content from these studios now, it's all about collecting shit and waving your e-peen around so you can boast about a shitty skin you got that you paid $10 for when I know for a fact the artist barely spent 10 minutes of work on it.

I think though possibly the most insulting way they've been dealing with these releases is how they never fucking fix anything even if it's some blatantly glaring problems. Not talking about Overwatch 2 specifically of course but with gaming in general.

351 days ago
1 score
Reason: Original

This is how I feel most games are setup now and you're getting a proper feel for it just by examining what little 'gameplay' there is. It's either a basic as fuck game if it's not open world and if it is open world it's usually a giant empty space and both are usually the pre-quisites for adding content later rather than releasing it as a full game.

I think almost all major titles are going this way now and they make the grind the minimum acceptable they can get away with in order to keep the players around playing the game and keeping it alive. The smart sociopaths behind all of this are realising that in order to maintain any kind of playerbase they're probably going to have to go completely free to play now that even normie gamers are largely wising up to their scam. They seem to be offering tidbits of free 'DLC content' or cosmetics to reel new players in because The Sims 4 went free and then I saw on epic they were doing a free give away for some minor content.

Very much the case as others have described with Star Citizen of giving away free samples in order to get the drug addicts hooked and acting like they're offering a true service. Little to no gameplay improvements or changes will be put into place. Good luck getting any real content from these studios now, it's all about collecting shit and waving your e-peen around so you can boast about a shitty skin you got that you paid $10 for when I know for a fact the artist barely spent 10 minutes of work on it.

351 days ago
1 score