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Reason: None provided.

When you look at the other options you'll realise why I'm perfectly happy with this one lol some of them do have a node setup if that's more to your preference but they have their own issues like incomplete documentation or poor explanation. Or alternatively accessing variables between the dialogue editor and the scripts is a massive pain in the arse.

Now I can have exactly what I need for proper quest interaction and dialogue, so for example I can have the usual RPG setup with stats and currency among other things. Then I can have the same variables within the editor updated if there's ever a change if necessary, can't do that in the other addons quite so easily.

That example you looked up I get where you're coming from but it seemed too limited for my tastes.

18 days ago
1 score
Reason: Original

When you look at the other options you'll realise why I'm perfectly happy with this one lol some of them do have a node setup if that's more to your preference but they have their own issues like incomplete documentation or poor explanation. Or alternatively accessing variables between the dialogue editor and the scripts is a massive pain in the arse.

Now I can have exactly what I need for proper quest interaction and dialogue, so for example I can have the usual RPG setup with stats and currency among other things. Then I can have the same variables within the editor updated if there's ever a change if necessary, can't do that in the other addons quite so easily.

18 days ago
1 score