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WoW Raiding taught me a long time ago about the importance of someone willing to "step up" and be the bitch that deals with problems, because sitting around saying "not my job" just ends up in wasting everyone's time including yours. So while you might be lower on the chart and looking worse, the job is dead and the spoils remain the same. A lesson just as relevant when it comes to soaking an orb to not wipe on a boss as it does with putting in an extra chunk of work at work before it explodes into a bigger issue that you need to clean up anyway.

Me in TBC as the dedicated mage tank during t4 and t6.

For those OOTL, there were 2 raid bosses in TBC where a mage had to be the one tanking a particular mob as only mages could grab the defensive shield the mob cast on itself with Spellsteal which was needed to survive the spam of nukes said mobs would exclusively cast. In order to do this role properly a mage would have to sacrifice both raw power and general performance to stack Stamina on gear rather than actual combat stats. Most of the time mages would just grab every green/uncommon quality item they could while still maintaining enough Spell Hit for spells to actually work. Me? I knew all the ins and outs of TBC to the point I didn't have greens for my STA stacking gear, I had blues/rares and purples/epics because I had done both the homework of learning about these better versions but also put in a time grinding them because unlike greens which were random drops from every mob in the game, the rares were from rare mobs themselves. The cloth chest came from a rare dragon named Hemathion that needed flying to even get close to. The drops from Yor needed you to be able to summon the mob which was at the very end of a very long rep grind then an even longer quest after littered with RNG if the right mob would spawn from a cage and then drop the right item with the right set of stats.

Some may ask why I bothered min/maxing this much for just the two fights but the reason was by doing so I had a set of gear that gave far better survival than "just greens" and didn't diminish my combat output nearly as much. Greens would be fine for t4 but the t6 fight needed more health so those blues and purples meant a far smoother attempt than more casual raiders would have experienced.

Also of the 3 other mages we had 1 I wouldn't trust to bring back a wet umbrella when it was raining, while the other 2 were frequently busy so couldn't provide regular attendance therefore I was far more at ease just doing the job myself.

28 days ago
4 score
Reason: Original

WoW Raiding taught me a long time ago about the importance of someone willing to "step up" and be the bitch that deals with problems, because sitting around saying "not my job" just ends up in wasting everyone's time including yours. So while you might be lower on the chart and looking worse, the job is dead and the spoils remain the same. A lesson just as relevant when it comes to soaking an orb to not wipe on a boss as it does with putting in an extra chunk of work at work before it explodes into a bigger issue that you need to clean up anyway.

Me in TBC as the dedicated mage tank during t4 and t6.

For those OOTL, there were 2 raid bosses in TBC where a mage had to be the one tanking a particular mob as only mages could grab the defensive shield the mob cast on itself with Spellsteal which was needed to survive the spam of nukes said mobs would exclusively cast. In order to do this role properly a mage would have to sacrifice both raw power and general performance to stack Stamina on gear rather than actual combat stats. Most of the time mages would just grab every green/uncommon quality item they could while still maintaining enough Spell Hit for spells to actually work. Me? I knew all the ins and outs of TBC to the point I didn't have greens for my STA stacking gear, I had blues/rares and purples/epics because I had done both the homework of learning about these better versions but also put in a time grinding them because unlike greens which were random drops from every mob in the game, the rares were from rare mobs themselves. The cloth chest came from a rare dragon named Hemathion that needed flying to even get close to. The drops from Yor needed you to be able to summon the mob which was at the very end of a very long rep grind then an even longer quest after littered with RNG if the right mob would spawn from a cage and then drop the right item with the right set of stats.

Some may ask why I bothered min/maxing this much for just the two fights but the reason was by doing so I had a set of gear that gave far better survival than "just greens" and didn't diminish my combat output nearly as much. Greens would be fine for t4 but the t6 fight needed more health so those blues and purples meant a far smoother attempt than more casual raiders would have experienced.

Also of the 3 other mages we had 1 I wouldn't trust to bring back a wet umbrella when it was raining, while the other 2 were frequently busy so couldn't provide regular attendance therefore I was far more at ease just doing the job myself.

28 days ago
1 score