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Reason: None provided.

I can understand the argument for specialisation but at the end of the day every employee in the company down to the janitor and security guard should be at least somewhat aware of the product they're trying to sell. What this indicates is they write their code or do their 3D modelling work and then they fuck off for the day.

Mandatory gaming sessions should be a thing in games companies and they should especially be made to play test the games along with QA instead of outsourcing that crap to a bunch of third worlders thinking they'll do their job properly. As we've seen with CD Projekt Red, outsourcing QA especially and trusting that is a recipe for disaster as it turns out. I think this problem all stems from the fact that these devs obviously hate their jobs if they're not willing to put the time into making sure anything works.

The joke is I'm doing testing myself now in preparation for a release, it takes five fucking seconds to launch a game these days with modern PCs and just do a little play session, these big studios are full of shit. I mean I 'could' simply post up the project now if it's error free and work off peoples' angry complaints, but that would make me no better than the douchebags I'm trying to compete with.

Oh and another one that gets to me is Hollywood and the general film/tv industry too with their workflow. Game of thrones was shockingly bad with how they were telling people they tested on 8k television screens and ridiculous 5.1 whatever surround sound that most people don't have.

57 days ago
1 score
Reason: Original

I can understand the argument for specialisation but at the end of the day every employee in the company down to the janitor and security guard should be at least somewhat aware of the product they're trying to sell. What this indicates is they write their code or do their 3D modelling work and then they fuck off for the day.

Mandatory gaming sessions should be a thing in games companies and they should especially be made to play test the games along with QA instead of outsourcing that crap to a bunch of third worlders thinking they'll do their job properly. As we've seen with CD Projekt Red, outsourcing QA especially and trusting that is a recipe for disaster as it turns out. I think this problem all stems from the fact that these devs obviously hate their jobs if they're not willing to put the time into making sure anything works.

The joke is I'm doing testing myself now in preparation for a release, it takes five fucking seconds to launch a game these days with modern PCs and just do a little play session, these big studios are full of shit. I mean I 'could' simply post up the project now if it's error free and work off peoples' angry complaints, but that would make me no better than the douchebags I'm trying to compete with.

57 days ago
1 score