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Reason: None provided.

This is the actual grift. It’s the same thing that happened in video games, and it will eventually happen to every industry that is majority male. For some reason, we don’t diversify industries that are dominated by women…

Women can’t hack it as coders, firefighters, soldiers, construction workers, etc. But women can “hack it” as administrative workers in air conditioned offices reading emails and attending zoom meetings. So all your cushy executive, middle management, and “support” jobs will be dominated by women because it’s the only way for companies to create “gender parity” in their workforces.

To the extent that such jobs are necessary, men want them as much as women do. As a man, you will be passed up for a promotion to a desk job not because the female candidate was better but because you can perform the actual industry work while she is only qualified to “supervise”.

To the extent that there are not enough cushy jobs to facilitate the satisfaction of diversity mandates, then more such jobs will be created. This in turn diverts funds from other, more necessary, more male positions.

Video games is maybe the best example of this dynamic in action. There aren’t enough competent female programmers to support a diverse staff of programmers, so gender parity must be achieved “holistically”. What does this mean? It means that every non-coding role in the company must be dominated by women in order to balance the scales. So your writers, your narrative designers, your artists, your level designers, etc. will be disproportionately female.

And those are the positions that determine what the games will actually be about. Those are the positions that men want, too. But they won’t get those jobs anymore. The end result is up-jumped feminist women deciding what the male coder underclass will create for a mostly male audience. Gee, what could possibly go wrong…

132 days ago
1 score
Reason: Original

This is the actual grift. It’s the same thing that happened in video games, and it will eventually happen to every industry that is majority male. For some reason, we don’t diversity industries that are dominated by women…

Women can’t hack it as coders, firefighters, soldiers, construction workers, etc. But women can “hack it” as administrative workers in air conditioned offices reading emails and attending zoom meetings. So all your cushy executive, middle management, and “support” jobs will be dominated by women because it’s the only way for companies to create “gender parity” in their workforces.

To the extent that such jobs are necessary, men want them (and are just as qualified for them) as much as women do. As a man, you will be passed up for a promotion to a desk job not because the female candidate was better but because you can perform the actual industry work while she is only qualified to “supervise”.

To the extent that there are not enough cushy jobs to facilitate the satisfaction of diversity mandates, then more of such jobs will be summarily created. This in turn diverts funds from other, more necessary, more male positions.

Video games is maybe the best example of this dynamic in action. There aren’t enough competent female programmers to support a diverse staff of programmers, so gender parity must be achieved “holistically”. What does this mean? It means that every non-coding role in the company must be dominated by women in order to balance the scales. So your writers, your narrative designers, your artists, your level designers, etc. will be disproportionately female.

And those are the positions that determine what the games will actually be about. The end result is up-jumped feminist women deciding what the male coder underclass will create for a mostly male audience. Gee, what could possibly go wrong…

132 days ago
1 score