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Reason: None provided.

Aye. I was sadly late to the SWG game, only getting a taste of it within the emulation community, but even then I got an excellent impression on just how solidly they designed a lot of things. The camping system, housing, econ, crafting, etc. I'm not kidding when I point at how much inspiration Mortal Online 2 draws from it. Unfortunately, it has some brutally hardcore open world pvp, and not in a remotely forgiving kind of way. (A little too rage inducing for the amount of time I have to spare these days.)

Fucking Smedley, lol. Arguably he bears a fair bit of responsibility for Planetside 2 being such a faint echo of the first game. And then things went even further downhill for SOE.

228 days ago
1 score
Reason: None provided.

Aye. I was sadly late to the SWG game, only getting a taste of it within the emulation community, but even then I got an excellent impression on just how solidly they designed a lot of things. The camping system, housing, econ, crafting, etc. I'm not kidding when I point at how much inspiration Mortal Online 2 draws from it. Unfortunately, it has some brutally hardcore open world pvp, and not in a remotely forgiving kind of way.

Fucking Smedley, lol. Arguably he bears a fair bit of responsibility for Planetside 2 being such a faint echo of the first game. And then things went even further downhill for SOE.

228 days ago
1 score
Reason: None provided.

Aye. I was sadly late to the SWG game, only getting a taste of it within the emulation community, but even then I got an excellent impression on just how solidly they designed a lot of things. The camping system, housing, econ, crafting, etc. I'm not kidding when I point at how much inspiration Mortal Online 2 draws from it. Unfortunately, it has some brutally hardcore open world pvp.

Fucking Smedley, lol. Arguably he bears a fair bit of responsibility for Planetside 2 being such a faint echo of the first game. And then things went even further downhill for SOE.

228 days ago
0 score
Reason: Original

Aye. I was sadly late to the SWG game, only getting a taste of it within the emulation community, but even then I got an excellent impression on just how solidly they designed a lot of things. The camping system, housing, econ, crafting, etc. I'm not kidding when I point at how much inspiration Mortal Online 2 draws from it. Unfortunately, it's also exceedingly brutal and hardcore open world pvp.

Fucking Smedley, lol. Arguably he bears a fair bit of responsibility for Planetside 2 being such a faint echo of the first game. And then things went even further downhill for SOE.

228 days ago
1 score