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Reason: None provided.

The Witcher was a slight step up in complexity from the mindless auto-attack systems that are common in RPGs, and especially in MMORPGs. The only thing it added in was a rhythm game mechanic where you clicked the mouse once the cursor prompt appeared, and a dodge you would occasionally use to avoid getting mobbed. The only way to get confused by the controls was to not bother reading the tutorial messages in the prologue.

2 years ago
1 score
Reason: Original

The Witcher was a slight step up in complexity from the mindless auto-attack systems that were common in RPGs at the time, and especially in MMORPGs. The only thing it added in was a rhythm game mechanic where you clicked the mouse once the cursor prompt appeared, and a dodge you would occasionally use to avoid getting mobbed. The only way to get confused by the controls was to not bother reading the tutorial messages in the prologue.

2 years ago
1 score